Environment and Character design made for PermaDeath, a video-game themed opera, during RISD's five week Wintersession. As part of the Team Nyx Visual Development Team, characters and environments were made to contrast with the flashy, technologically-savy Team Phoebus, giving them an earthier, organic feel. As creatures of the night, they operate within a luminescent bio-world that is increasingly falling into decay
Niobe, the Team Nyx Leader:
In the early stages of development, Niobe was designed to resemble a moving mountain, overgrown with a mantle of leaves and moss. Her moth mask works as both a symbol of decay, and as a crown harkening back to her royal lineage.
To see more for PermaDeath, visit permadeath.artstation.com/